#include "MBuilding.h"

char MBuilding::image[] = "images/blue.png"; // Adresse de l'image par défaut d'un bâtiment

MBuilding::MBuilding() : MCase()
{
}

MBuilding::MBuilding(int x, int y) : MCase(x, y)
{
    this->type = MCASE_BUILDING;
}

MBuilding::~MBuilding()
{
}

MBuilding &MBuilding::operator=(MBuilding const &building)
{
    this->x = building.x;
    this->y = building.y;
    this->type = building.type;
    return *this;
}
